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Soul Calibur 5 Revealed!

While in Dubai, Namco Bandai finally released details on Soul Calibur 5. Eurogamer has all the details here and Namco said more will be revealed at E3 (June 6-9). “The game will come out on PS3 and XBOX360 in 2012”-Daishi Odashima

The game, set 17 years after Soulcalibur IV, features guest characters, Project Soul producer Hisaharu Tago told Christian Donlan for Eurogamer. The main character is Patroklos, son of Sophitia. Patroklos is “inspired” by the gameplay of Sophitia, but is “sharper” and “more agile”. He has new moves, but they’re all inspired by Sophitia’s.

V is described as a “generational shift”, complete with new characters, but SCIV characters will return. “SC 1-4 was a continuous story,” Tago said. “We want to make a generational shift with a new story this time.”

V marks a shift from two-handed swords to short swords, Tago announced. The story includes “the enigma as to why the swords have become short swords”.

The game’s new fighting style is described as “lighter, sharper, and more elegant”. The online mode has been improved with new features. “Gameplay in IV could be a little heavy, particularly when you were online – we wanted gameplay that was more fast and reactive,” Tago said.

On the shift in gameplay: “Maybe the hardcore fans will be afraid that we lose the core of the gameplay, but that’s not the case. And for new players it’s nice to have gameplay that is more continuous – you don’t need to wait as much between moves.

“There is quite some change in the gameplay from SCIV. The pace of the game has been improved, and the combos will be easier to perform, and the moves will be easier to pull out.”






One response to “Soul Calibur 5 Revealed!”

  1. Ryan

    So I loved Soul Calibur III and I played Soul Calibur IV a lot also. But I wasnt a huge fan of the Tower of Lost Souls. Is there going to be an adventure mode like in the III or is there going to be a Tower again like in IV. Because if there isnt an Adventure mode that takes away a lot of the fun and excitement.